Cosmonator Press Kit


A top-down 'RPG-em-up' (RPG/Shoot-em-up hybrid) with a focus on custom character builds and tight gameplay.

Game Description

Slowly build up your ship to suit your particular playing style: perhaps you prefer a passive build that focusses on high firepower, strong sideships, specially customised homing missiles and a drone that fires automatically at any moving enemies? Or a tank build with strong shields, armor, and defensive special abilities? Or a caster with numerous devastating special attacks - and the ability to control time?

Each weapon, upgrade, ability and spell in Cosmonator is separately customisable so you can build up exactly the character you want. Add to this a massive level content (40 main missions and more than 20 optional unlockable side-missions), including a legion of epic boss battles, and you're guaranteed to keep coming back for more - even after the first playthrough.


Developer: Bourbontank (two-man team with one member in South Africa and another in the UK).

Release Date: Released 22 November on Steam in Early Access.

Price: $5.99 (Early Access).

Platforms: PC (Microsoft Windows) with Mac and Linux support soon after.

Twitter: @Bourbontank Cosmonator

Steam Page: Cosmonator

Gameplay Video

Demo and Screenshots

Found on our page.

Press Coverage

"...Old school arcade-shoot-em-up thrills and a deep RPG-style progression system... a very impressive RPG-em-up!" - AlphaBetaGamer (

"Feels like the sequel that Tyrian never had... the power-up system runs deep, the challenge ramps up nicely to take advantage of the player learning how to exploit it, and the levels keep coming up with new enemies and challenges to keep you on your toes." - Hardcore Gamer (