A top-down 'RPG-em-up' (RPG/Shoot-em-up hybrid) with a focus on custom character builds and tight gameplay.
Cosmonator is a shoot-em-up at heart, but infused with the kind of deep character building elements that are typical of RPGs into its gameplay. Slowly build up your ship to suit your particular playing style: perhaps you prefer a passive build that focusses on high firepower, strong sideships, specially customised homing missiles and a drone that fires automatically at any moving enemies? Or a tank build with strong shields, armor, and defensive special abilities? Or a spellcaster with numerous devastating special attacks - and the ability to control time?
Each weapon, upgrade, ability and spell in Cosmonator is separately customisable so you can build up exactly the character you want. Add to this a massive level content (40 main missions and more than 20 optional unlockable side-missions), including a legion of epic boss battles, and you're guaranteed to keep coming back for more - even after the first playthrough.
Developer: Bourbontank (two-man team with one member in South Africa and another in the UK).
Release Date: Released 20 January 2019 on Steam.
Platforms: PC (Microsoft Windows) with Mac and Linux support if demand is sufficient.
Steam Page: Cosmonator
Email: Info at bourbontank dot com
Found on our itch.io page.
"...Old school arcade-shoot-em-up thrills and a deep RPG-style progression system... a very impressive RPG-em-up!" - AlphaBetaGamer (alphabetagamer.com)
"Feels like the sequel that Tyrian never had... the power-up system runs deep, the challenge ramps up nicely to take advantage of the player learning how to exploit it, and the levels keep coming up with new enemies and challenges to keep you on your toes." - Hardcore Gamer (hardcoregamer.com)